Skyrim - Enhanced Camera
by LogicDragon


Description
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This is a skse plugin that enables a visible body when in first person using a hybrid mode (vanilla 1st person arms with 3rd person body). Also, any points where the game force switches to 3rd person (sitting, crafting, riding, werewolf, knockout/death, etc.) are now in 1st person.

Notes:
- This is a beta version so there may be bugs.
- Settings can be configured in the 'SKSE\Plugins\SKSE_EnhancedCamera.ini' file.



Requirements
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This plugin requires Skyrim 1.9.32.0.8 and SKSE version 1.6.16 or above.


Install
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Extract the contents of this archive into your Skyrim Data folder.


Uninstall
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Delete "SKSE_EnhancedCamera.dll" and "SKSE_EnhancedCamera.ini" from your "Data\SKSE\Plugins" folder.


Compatibility
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This mod should be compatible with almost everything except for other mods that modify the 1st person camera.
FNIS animations mods may not work in 1st person unless bForceFirstPersonCamera is enabled in the ini file.
Slight incompatibility with Player Headtracking causes head to move during crafting.
Skyrim hair physics project / HDT physics may not work correctly when in first person.
360 animations mods may not look right.



Known Issues
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- Some animations might not work as well with head bob disabled and may move the feet oddly.
- You are able to see your character's body during the Skyrim intro.
- Player shadows may be oddly drawn on the 1st person body (noticeable with shields).
- Magic shaders do not appear on 3rd person body when in 1st person.
- There may be increased body clipping with high fov or fneardistance values.
- Getting hit in the head/arms by arrows when in first person may cause the arrow to become massive in size.
- Body twitching when moving mouse up/down due to game switching to turn left/right animations.

Various bugs with werewolf/Vampire Lord or horse/dragon riding:
- Camera view is not saved in save game.
- Mouse wheel cannot be used to switch point of view.
- You may be able to rotate the camera to face your character.
- Other minor visual bugs.


Change Log
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0.8b beta
- Fixed body sometimes becoming invisible in interiors
- Fixed bugs with blood/light level not drawn correctly on player body
- Added a fix for torches when sitting

0.8a beta
- Fixed crash with XPMS skeleton mod
- Added compatibility for head scale in Enhanced Character Edit/RaceMenu
- Fixed visible arms in map menu

0.8 beta
- Beta Release


Thanks to
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The SKSE team (Ian Patterson, Stephen Abel and Paul Connelly) for their work with skse and making this possible.
The Joy of Perspective team (3AMt, CylonSurfer, scrivener07) for inspiration.
The Elder Scrolls community for their support and inspiration.
Bethesda for creating Skyrim.


Tools Used
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7-Zip
Oblivion Script Extender (OBSE)
OllyDbg
Microsoft Visual Studio 2008 Express


Disclaimer
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This software is provided 'as-is', without any express or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software.


Licensing/Legal
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Please contact me for permissions.
